Post by Daisy Duke on Jun 22, 2010 14:48:58 GMT -5
1. No god moding or power playing, only control your characters.
2. You may not kill, majorly injure or have kits with a character without their permission.
3. Please keep language and other mature contents to a minimum.
4. Before you have kits, you must have people lined up that are going to adopt them. And you may have up to three kits per litter, as long as they are all adopted.
5. You can only have FOUR characters to start with but then if you want to play another one and you are keeping your other's active then you may earn coins and buy another character from the store.
6. Be respectful and nice to everyone.
7. Your characters can't have special powers or strange colors.
8. You can have mini plots that will only affect a few cats but you may not make a plot that will affect an entire clan or all four clans without permission from Daisy Duke. Send her your ideas and she will decide when to add them in.
9. Characters that are made for a plot do not count against your total three characters.
10. She cats can only have two liters of kits total.
11. Tell Daisy Duke in advance if you're going to be gone for a long period of time so you won't get deleted.
12. Be realistic. (Ex. Kits dont usually fight off a fox, etc.)
13. All the characters you play must be in your signature.
14. Your character must be accepted before you can roleplay it.
15. Anything that happened in the books never happened in our roleplay, the only thing we use is the new territories.
16. Any character that is a plot character can be killed or majorly injured without your okay so please keep that in mind when you play a plot character.
17. Plot characters will usually only be killed or injuried if the character deserves it or if the plot calls for it.
18. Whenever you post, you must write at least 100 words per post. Don't freak out, its not that hard just describe things more, etc. We have a word counter that will help you with this rule.
19. If you wish to play a leader, deputy or medicine cat you must be able to hopefully get on at least once a day. And you must keep your character active. They are important characters so there is almost always something for them to be doing.
20. All rules are subject to change at any time.
21. As far as aging goes, when a kit is born and then goes to an apprentice, the kit must be a kit for at least a week. You may play the kit longer if you wish. After the kit has been born, a week later let your clan leader know that your character (the kit), is ready to be apprenticed and they will perform the ceremony and give you a mentor.
22. For aging for apprentices, they have to complete two traning sessions. One hunting and one fighting. Each session must be at least ten posts, it can be more. Once your training sessions are done, let the leader know and they will perform the warrior ceremony.
23. Leaders get to chose the warrior name for your character. However if you have an idea, let them know and most of the time they will probably let you have that name. Or you can just let them come up with one for you.
24. Please don't make any perfect characters, every character has it's flaws. They may however be very good at hunting and bad at fighting or bad at hunting and good at fighting.
25. Warriors can't live forever. Please make sure that your warrior retires in an according time period.
26. Activity checks will happen once a month. All you have to do is get on, post your information that will be requested in the form up and then your characters and account is safe. The activity check will be up for a week so make sure you get on. You will get one warning and then the next time you miss the activity check, your account will be deleted and your characters will either be deleted or put up for adoption.
27. You may have up to two high ranking positioned cats, not including plot characters. The high ranks include leader, deputy, medicine cat and medicine cat apprentice.
28. No begging to be a Moderator or Administrator. If you beg, there's less of a chance that you get a position at any point in time.
29. No supernatural/magic powers. Only medicine cats and leaders can have contact with StarClan.
2. You may not kill, majorly injure or have kits with a character without their permission.
3. Please keep language and other mature contents to a minimum.
4. Before you have kits, you must have people lined up that are going to adopt them. And you may have up to three kits per litter, as long as they are all adopted.
5. You can only have FOUR characters to start with but then if you want to play another one and you are keeping your other's active then you may earn coins and buy another character from the store.
6. Be respectful and nice to everyone.
7. Your characters can't have special powers or strange colors.
8. You can have mini plots that will only affect a few cats but you may not make a plot that will affect an entire clan or all four clans without permission from Daisy Duke. Send her your ideas and she will decide when to add them in.
9. Characters that are made for a plot do not count against your total three characters.
10. She cats can only have two liters of kits total.
11. Tell Daisy Duke in advance if you're going to be gone for a long period of time so you won't get deleted.
12. Be realistic. (Ex. Kits dont usually fight off a fox, etc.)
13. All the characters you play must be in your signature.
14. Your character must be accepted before you can roleplay it.
15. Anything that happened in the books never happened in our roleplay, the only thing we use is the new territories.
16. Any character that is a plot character can be killed or majorly injured without your okay so please keep that in mind when you play a plot character.
17. Plot characters will usually only be killed or injuried if the character deserves it or if the plot calls for it.
18. Whenever you post, you must write at least 100 words per post. Don't freak out, its not that hard just describe things more, etc. We have a word counter that will help you with this rule.
19. If you wish to play a leader, deputy or medicine cat you must be able to hopefully get on at least once a day. And you must keep your character active. They are important characters so there is almost always something for them to be doing.
20. All rules are subject to change at any time.
21. As far as aging goes, when a kit is born and then goes to an apprentice, the kit must be a kit for at least a week. You may play the kit longer if you wish. After the kit has been born, a week later let your clan leader know that your character (the kit), is ready to be apprenticed and they will perform the ceremony and give you a mentor.
22. For aging for apprentices, they have to complete two traning sessions. One hunting and one fighting. Each session must be at least ten posts, it can be more. Once your training sessions are done, let the leader know and they will perform the warrior ceremony.
23. Leaders get to chose the warrior name for your character. However if you have an idea, let them know and most of the time they will probably let you have that name. Or you can just let them come up with one for you.
24. Please don't make any perfect characters, every character has it's flaws. They may however be very good at hunting and bad at fighting or bad at hunting and good at fighting.
25. Warriors can't live forever. Please make sure that your warrior retires in an according time period.
26. Activity checks will happen once a month. All you have to do is get on, post your information that will be requested in the form up and then your characters and account is safe. The activity check will be up for a week so make sure you get on. You will get one warning and then the next time you miss the activity check, your account will be deleted and your characters will either be deleted or put up for adoption.
27. You may have up to two high ranking positioned cats, not including plot characters. The high ranks include leader, deputy, medicine cat and medicine cat apprentice.
28. No begging to be a Moderator or Administrator. If you beg, there's less of a chance that you get a position at any point in time.
29. No supernatural/magic powers. Only medicine cats and leaders can have contact with StarClan.